overview PASSION GUIDE AS INTERACTIVE APP Objective: Create a digital mock-up/prototype of an Interactive APP for an iPad as a companion piece to the Passion Guide project, exploring on screen what paper is not capable of executing. LEARNING OUTCOMES • Problem solving: complex material to digital application • Demonstrate prototyping ability for mobile applications • Understanding typographic aesthetics / legibility considerations on a digital platform • Expansion of systems critical thinking: conceptual, digital typographic and design elements REQUIREMENTS / CONSIDERATIONS Create an intro/landing page that engages the audience first to interact with the APP. • The final will have a minimum of 30 well developed pages. INTERACTIVE DESIGN Concept evaluation: Identify and clarify the approach. Solve the problem in a creative way. Field test the solution; find/fix missing elements. Interactivity evaluation: effective mapping of user workflow and elements What workflow does the design feature, and what do they accomplish? What areas of confusion might the user experience, and how can these be addressed? Comprehensive evaluation: How was project plan executed and managed? Does typography and design elements read easily on screen? What methodologies/organizational systems and strategies were employed, and why?